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Point measure tools for sculpting
Point measure tools for sculpting




Reverses the frozen and unfrozen parts of the active mesh. Removes all of the freezing on the selected meshes.įreeze Tool. When the surface is not live, you can choose between no constraint or surface constraint.įreeze Tool. Smooth brushes will automatically constrain to the surface. Determines how frozen/masked areas are applied to the model. For example, if the primary function of the tool is to pull vertices up, its inverse is to push vertices down. Grab brush.) Moves vertices along the screen plane. Screen (This is the default setting for the

point measure tools for sculpting

Moves vertices along the world space Z-axis. Moves vertices along the world space Y-axis. Moves vertices along the world space X-axis. Moves vertices perpendicular to the direction of the stroke. Moves vertices in the direction of the stroke. Moves each vertex in the direction of its own normal. (Default) Moves vertices in the direction of the average of the normals of all affected faces. Moves vertices in the direction of the normal of the face directly under the center of the tool. Specifies the direction vertices move when affected by a tool: Ctrl-drag right/down to rotate in a clockwise direction. Hotkeys: Ctrl-drag left/up to rotate in a counterclockwise direction. The direction of the rotation is determined by theĭirection setting. Rotates vertices on a mesh using the brush radius and falloff. For more information on blend shape deformations, see If the object has blend shape deformers, this specifies whether to smooth all target shapes or just the one currently in M + MMB-drag up/down or Ctrl + MMB-drag up/down to adjust the brush strength from 0.

point measure tools for sculpting

Hotkeys: M + drag or MMB-drag up/down to adjust the brush strength. Depending on the tool, this value represents either a percentage of the maximum power available or a height expressed in world space units. Strengthĭetermines how much the tool affects the surface. Screen Pixels is selected, size is measured in screen space based pixels. Size of 100 = a radius of 100 centimeters). By default, size is measured in world space units (for example, a default Size Units Lets you set the size of sculpting tool using screen space or world space units. All the other tools' unpinnedīrush Size settings share the same value. Brush Size setting for the selected tool.






Point measure tools for sculpting